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Volume 62 - JOGO DISK .iso
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HiddenBlock.as
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Text File
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2008-03-12
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7KB
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134 lines
if(true)
{
if(true)
{
if(!eval("\x01\x01")[§§constant(1)])
{
eval("\x01\x01")[§§constant(1)] = new §\§\§constant(2)§();
}
§§pop();
if(!eval("\x01\x01")[§§constant(1)][§§constant(3)])
{
eval("\x01\x01")[§§constant(1)][§§constant(3)] = new §\§\§constant(2)§();
}
§§pop();
if(!eval("\x01\x01")[§§constant(1)][§§constant(3)][§§constant(4)])
{
var _loc2_ = eval(§§constant(1))[§§constant(3)][§§constant(4)] = function(rootMc, targetMc, spacing, typeNum, typeName)
{
this[§§constant(5)] = rootMc;
this[§§constant(6)] = targetMc;
this[§§constant(7)] = spacing;
this[§§constant(8)] = typeNum;
this[§§constant(9)] = typeName;
}[§§constant(10)];
_loc2_[§§constant(11)] = function(x, y, depth)
{
this[§§constant(12)] = x;
this[§§constant(13)] = y;
this[§§constant(14)] = this[§§constant(6)][§§constant(17)](this[§§constant(15)],this[§§constant(15)] + §§constant(16) + x + §§constant(16) + y,depth);
this[§§constant(14)][§§constant(18)] = x * this[§§constant(7)];
this[§§constant(14)][§§constant(19)] = y * this[§§constant(7)];
this[§§constant(20)]();
};
_loc2_[§§constant(20)] = function()
{
this[§§constant(14)][§§constant(21)] = this;
this[§§constant(14)][§§constant(8)] = this[§§constant(8)];
this[§§constant(14)][§§constant(9)] = this[§§constant(9)];
this[§§constant(14)][§§constant(22)][§§constant(23)][§§constant(24)] = function()
{
this[§§constant(25)][§§constant(25)][§§constant(21)][§§constant(26)]();
};
};
_loc2_[§§constant(27)] = function(type, playerObj)
{
if(this[type] == null)
{
this[type] = playerObj;
if(this[type][§§constant(28)] == this[§§constant(12)])
{
this[§§constant(14)][§§constant(22)][§§constant(23)][§§constant(30)](§§constant(29));
}
else if(this[type][§§constant(31)] == this[§§constant(13)])
{
this[§§constant(14)][§§constant(22)][§§constant(23)][§§constant(30)](§§constant(32));
}
var _loc3_ = this[§§constant(14)][§§constant(34)](type,this[§§constant(14)][§§constant(33)]());
_loc3_[§§constant(21)] = this;
_loc3_[§§constant(35)] = type;
_loc3_[§§constant(36)] = this[type];
_loc3_[§§constant(37)] = function()
{
if(this[§§constant(36)][§§constant(12)] != this[§§constant(21)][§§constant(12)] or this[§§constant(36)][§§constant(13)] != this[§§constant(21)][§§constant(13)])
{
if(this[§§constant(36)][§§constant(12)] == this[§§constant(21)][§§constant(12)])
{
this[§§constant(21)][§§constant(14)][§§constant(22)][§§constant(23)][§§constant(30)](§§constant(38));
}
else if(this[§§constant(36)][§§constant(13)] == this[§§constant(21)][§§constant(13)])
{
this[§§constant(21)][§§constant(14)][§§constant(22)][§§constant(23)][§§constant(30)](§§constant(39));
}
this[§§constant(21)][this[§§constant(35)]] = null;
this[§§constant(37)] = null;
this[§§constant(40)]();
}
};
}
};
_loc2_[§§constant(41)] = function(delaySec, playerObj)
{
if(!this[§§constant(42)])
{
if(playerObj[§§constant(43)] == §§constant(44))
{
this[§§constant(5)][§§constant(46)][§§constant(47)](§§constant(45));
}
this[§§constant(42)] = true;
this[§§constant(48)] = delaySec;
this[§§constant(49)] = playerObj;
this[§§constant(50)] = this[§§constant(49)][§§constant(50)];
this[§§constant(49)][§§constant(51)](-1);
this[§§constant(52)]();
}
};
_loc2_[§§constant(52)] = function()
{
§§constant(54)(this[§§constant(53)]);
this[§§constant(53)] = §§constant(56)(this,§§constant(55),this[§§constant(48)]);
this[§§constant(5)][§§constant(46)][§§constant(47)](§§constant(45));
};
_loc2_[§§constant(55)] = function()
{
§§constant(54)(this[§§constant(53)]);
this[§§constant(57)] = true;
this[§§constant(43)] = §§constant(58);
this[§§constant(5)][§§constant(60)][§§constant(55)](this[§§constant(12)],this[§§constant(13)],this[§§constant(50)],§§constant(59),this[§§constant(49)]);
this[§§constant(14)][§§constant(22)][§§constant(23)][§§constant(62)](§§constant(61));
this[§§constant(5)][§§constant(46)][§§constant(47)](§§constant(63));
};
_loc2_[§§constant(26)] = function()
{
§§constant(54)(this[§§constant(53)]);
this[§§constant(49)][§§constant(51)](1);
this[§§constant(14)][§§constant(40)]();
this[§§constant(5)][§§constant(60)][§§constant(64)](this[§§constant(12)],this[§§constant(13)],null);
false;
};
_loc2_[§§constant(65)] = true;
_loc2_[§§constant(43)] = §§constant(66);
_loc2_[§§constant(15)] = §§constant(67);
_loc2_[§§constant(68)] = 0;
_loc2_[§§constant(49)] = null;
_loc2_[§§constant(42)] = false;
_loc2_[§§constant(57)] = false;
_loc2_[§§constant(44)] = null;
_loc2_[§§constant(69)] = null;
_loc2_[§§constant(70)] = null;
§§push(§§constant(71)(eval(§§constant(1))[§§constant(3)][§§constant(4)][§§constant(10)],null,1));
}
§§pop();
}
}